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PS2 : A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Ace Combat 5: The Unsung War Cheats , Cheat Codes, Walkthroughs and Trainers

 TITLE INFO
Platform: PS2
Type: Cheats
Genre: N/A
Last Modified : //
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 TITLE RELATED for platform PS2
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 PS2 

Ace Combat 5: The Unsung War Cheats and Codes

Features Printable version
Get the missing parts from missions 12a, 12b, 16a, 16b, and 27a to unlock the Falken. You must destroy the hangar of each mission. For mission 12a, follow the river north, then go east at the fork in the river. You must be close for the hangar to show appear on radar. For mission 12b, after taking out the four radar sites, destroy enough targets and the hangar will show up near the smokestacks. The one in mission 16a is between the field HQ and the airfield. Mission 16b has it west of the river, between the airfield and oil refinery (south of the north-most river). The part on mission 27 is very close to the gun tower, in front of the tunnel.

F22A

Successfully complete arcade mode to unlock the F22A.

X-02

Get all the other aircraft except for the Falken to unlock the X-02.

Song decision

During one of the early stages of the campaign mode, Chopper will ask you about a song. Your next mission will depend on your answer ("Yes" or "No"). Also, at the end of the stage in which Edge gets rescued, Chopper will again ask you about the same song. Again, your "Yes" or "No" answer will decide which stage is next.

Auto-pilot

While flying, hold L2 + R2 and the plane will go into auto pilot.

Use the enemy's own missiles against themselves

Note: This is only effective against enemy ground units. This is difficult to do and requires many practice runs. If you find yourself with a missile being shot at you, try to boost to the nearest enemy ground unit. Then, slow down and make sure not to go past the ground unit. As soon as you see the missile closing in on the radar, quickly boost towards the ground unit, and time it so that the missile will go past you and into the enemy unit. This is possible to accomplish with a lot of practice, but is extremely difficult to time correctly. Try using it on enemy ships first, as they are much larger than tanks. Then, work your way down the size scale until you can use it against all enemy ground or sea units. This will save you missiles if your ammunition is low, or you need to conserve as much as possible as in missions 16B, 12B, and 9.